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Magecraft: Spellbuilding
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Devlog
Patch Notes - v1.0.9
November 29, 2025
by
Styx
Change log: Typo fixes for the Fairy Core drop and for dialogue in the Occult Manor Corrected the hover display for Poison when you have the Poison Stacks power (it now says 1/2 of the stacks are lost...
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Patch Notes - v1.0.8
November 15, 2025
by
Styx
Change log: Fixed an issue where enemies wouldn’t die upon being brought down to 0 HP in certain situations. The halfway point of Dungeons will now always have a Midboss. (Previously, some paths may...
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Patch Notes - v1.0.7
November 01, 2025
by
Styx
Change log: The Wolf can now show up in the Workshop even if you’ve chosen the Offering ending. The Ignition buff granted by the Fire Rat’s Grave Gift status now has a max of 3 stacks, matching th...
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Patch Notes - v1.0.6
October 25, 2025
by
Styx
Change log: The damage from Blood Magic will no longer put you in a strange state of being alive yet at 0 HP. (Blood Magic damage is meant to always leave you with at least 1 HP, even if you already h...
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Halloween Update - v1.0.5
October 11, 2025
by
Styx
A small update in the spirit of Halloween, with a New Game Plus mode, a new unlockable character (the Pumpkin Knight ), two new Sigils ( Dread and Parasites ), and some patch notes. New Game Plus Afte...
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Patch Notes - v1.0.3
October 04, 2025
by
Styx
Change log: Fixed a bug where buying the Grimoire or Jewel materials in the Shop wouldn’t respect the discount Buff removal now only removes 1 stack of Undying at a time, rather than all stacks at o...
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Patch Notes - v1.0.2
September 27, 2025
by
Styx
Change log: Added the ability to view Inventory and Decks from the Spellbuilding menu Fixed an issue with certain Spells causing the player’s turn to restart while the Spell was executing...
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Patch Notes - v1.0.1
September 20, 2025
by
Styx
#patch
A couple of balance updates and bug fixes. I'll still be keeping an eye out for additional feedback and suggestions. Change log: Balance updates for the first area of the Abyss: Immortal Knight midbos...
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