Patch Notes - v1.0.8


Change log:

  • Fixed an issue where enemies wouldn’t die upon being brought down to 0 HP in certain situations.
  • The halfway point of Dungeons will now always have a Midboss. (Previously, some paths may not have had a Midboss encounter.)
  • Minor wording fix in the ending cutscene and the Sell Out ending description.
  • Spellbuilding updates:
    • If you remove a sigil from your spell while you already have a sigil selected, the selected sigil is now correctly cleared, preventing you from placing that sigil in an invalid slot.
    • If you have a spell with multiple Damage sigils and the Area of Effect modifier, removing one of the Damage sigils will no longer automatically remove the Area of Effect one. (Area of Effect will still be removed if you remove all other damage sigils on the Spell.)
    • Various sigils that have no extra effects when stacked can no longer be added to a spell multiple times.
    • Shield Modifiers, such as Ward / Spiked / Guardian Shield, will automatically be removed from the spell if all Shield sigils are removed.
  • Updated spell effects:
    • Echo Shield no longer counts the shield-based damage from Barrier Bash when shielding the user, to prevent exponentially-stacking shield and damage when combining the two. For example:
      • With 10 shield, a Barrier Bash + Echo Shield spell will deal 10 damage and increase shield by 0. (Since all damage came from Barrier Bash)
      • With 10 shield, a Barrier Bash + 5-Damage + Echo Shield spell will deal 15 damage and increase shield by 5. (Since 5 damage out of the total came from sources other than Barrier bash.)
      • With 10 shield and 1 stack of Power, a Barrier Bash + Echo Shield spell will deal 12 damage and increase shield by 2. (Damage buffs like Power will still count towards the Echo Shield amount.)
      • A 5-damage + Echo Shield spell will be unchanged, dealing 5 damage and increasing shield by 5.
    • The Dread status can now be stacked multiple times.
    • When stacked, the Ignition sigil now only displays “Grants 1 stack of Ignition to self” once, matching how the Spell actually works. (The damage stacks, but not the Ignition status.)
    • The Witchcraft and Judgement scrolls will also increase the stack limit of statuses, if they happen to increase the number of stacks past the status' usual limit.

Files

Magecraft: Spellbuilding [v1.0.8] 269 MB
1 day ago

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