A downloadable game for Windows

Magecraft: Spellbuilding is a deckbuilder with a focus on crafting your own spell cards and creating unique decks to take with you into the turn-based combat of the Dungeons.

While you have control over the cards you start with, the randomized Dungeon layouts, enemy encounters, passive powers, and scrolls ensure that no two runs are the same.

(This game is also available on Steam with achievement support if you'd like to download it there.)





Take on enemy attacks, destroying them to keep yourself safe from harm - or take the hit and attack enemies directly to do as much damage as possible.




Fight your way through three distinct, themed dungeons, each with its own sets of enemies to defeat, powers and scrolls to collect, and events with with different choices to make.




Combine over 50 Sigils - with effects that deal damage, inflict debuffs, grant buffs, summon allies, and more - to craft custom spell cards for your deck.




Choose between a variety of appearances, color palettes, and unique Background powers when creating a character - and unlock new character colors to change into, as well as new characters with powerful abilities.




The Abyss is a separate mode with randomized characters and starting decks, where unlike the main game, dying means starting a new run from the very beginning.

Updated 1 day ago
Published 23 days ago
StatusReleased
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorStyx
GenreCard Game, Strategy
Made withUnity
TagsCharacter Customization, Fantasy, Magic, Pixel Art, Singleplayer, Turn-based, Unity
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksSteam

Download

Download
Magecraft: Spellbuilding [v1.0.3] 269 MB

Development log

Comments

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Just downloaded the Game of Steam and i am in LOVE with it.

The Artstyle, the Music, the complex magic System. 

This is the Deckbuilder i have been serching for.

An absolute MUST PLAY for everyone who loves Deckbuilders and complex Magic!

10/10

This game is really fun/underrated I beat it once and probably will again, a few thoughts suggestions.

A think many of the card strategies are too parasitic, poison wants more poison stuff, bleed more bleed, charges, hex, etc.

I really wanted to try to get creative with my build, I felt like progression was slow though as it was taking me awhile to get the cards I wanted and I never did finish the build I had in mind before I beat the game.

I was hoping I could take a few of my cards to my next playthrough or something but couldnt V_V 

I guess you may be going for more of a roguelike thing, but I think with how collecting spells and making cards work its nice to perfect your collection and exeriment with weird synergies. 

Since you get more mana as you play going back and defeating old dungeons feels like smurfing and gets tedious. IT would be nice if you could bring old dungeons up in difficulty when you replay them or something. 

I know a lot of comlaint/suggestion but I love this sort of spellmaking/card thing, its really fun to play with.

Glad you liked it, and thanks for the suggestions. I'll keep those in mind as I'm occasionally updating the game with bug fixes and the like.